LIST OF ARTWORKS
in alphabetical order
ALFACENTTAURI
Sol infinito
2024
Mixed media
In 'Sol infinito', Alfacenttauri evokes a vision of cosmic rebirth in which living and non-living matter reinvent themselves. This brings to mind ancient myths of cyclical renewal, such as the fiery death and resurrection of the phoenix. Petrified plants are represented as jewels. Stones have lost their weight. Fossilised eyes and rose-tinted cells suggest the transformation of living matter into primordial matter - an echo of creation and destruction. The refraction of light at the heart of the earth and the music that accompanies it invite us to contemplate infinite cycles: creation is not harmony or immobility, but a relentless and chaotic becoming.
BIANCA SHONEE ARROYO-KREIMES
Botania
2024
3D Animation, 2160 x 3840, 50 seconds
Bianca Shonee Arroyo-Kreimes's work is inspired by the complex history of orchids and humans, a relationship of admiration and myth, desire and rarity, but also modification and artificiality. ‘Botania’ depicts a future in which flowers are pollinated by the touch of a human finger. Futuristic and erotic allusions, bio-mechanical hybridisation and manipulative plants - the game of species domination is at the heart of this short video, staged in the light of the moon and the sounds of locusts.
CONNIE BAKSHI
past is prologue
2024
MP4 ∞ Loop With Audio, 1080x1920, 1:00
In ‘past is prologue’, time is no longer linear. Epochs merge and mix, and species that are at once plant, technological and human in appearance are no longer, or on the contrary, are all. With its mystical, ethereal allure, XENOGENESIS is the world presented by Connie Bakshi where the future goes beyond humanity. The rhythm of the video and the music that accompany this transformation invite us to an introspection that fascinates and frightens at the same time. Drawing on codes from ancient civilizations, artificial intelligence is presented here as an absolute intelligence that creates its own ecospheric, post-anthropocentric image.
GANBROOD
Pride and Refuse of the Universe
2024
PNG, 2160x3840
In ‘Pride and Refuse of the Universe’, time seems elastic, folding past, present and future into a single fluid moment. Ganbrood's portrait evokes a world where identities are no longer fixed - human, animal and mythical forms merge, dissolve and reassemble, creating something entirely different. The zebra patterns and decorative ornamentation suggest a relic of a civilisation yet to be born. The work is an invitation to an introspection that is both hypnotic and disturbing, a meditation on pride and transformation. This hybridization refracts the search for a new way of looking at the world. The direct gaze is a mirror asking us to confront our own boundaries and question what it means to belong to a species, a tradition or a planet.
HARRIET DAVEY
Before the Looming Shadows
2024
3D Render, 5774x7074
With ‘Before the Looming Shadows’, Harriet Davey invites us to dive into her interactive game exhibition ‘Whowle Hearted’. Here we discover one of the living creatures that inhabit the planet Grangor, with its fluid, futuristic allure. Species intermingle, materials mix. Is it water or crystal? Shimmer or biomineral skin? Tail or armour? Typical of the androgynous otherworldly avatars created by Harriet Davey, ‘Before the Looming Shadows’ is an invitation to explore identity fluidity and the boundaries between the physical and virtual.
KIRA XONORIKA
Pluralis
2024
AI and digital painting, 1792x2304
Like a nymph resting on a rock in the manner of the allegories of Renaissance painters, Pluralis is at once plant, mineral and human. Surrounded by colourful vegetation, the forest seems as dense as it is toxic. The central figure is in complete harmony with its environment, through its colours, its touch, its gaze and the mandibles protruding from its head. Kira Xonorika's post-human vision is a celebration of connection, resilience, and the infinite potential for growth.
INES ALPHA
Bi(Hazard)²O
2022
Video, 1080x1920, 22 seconds
Questioning the future of aesthetics and what the man of the future will be like, ‘Bi(Hazard)²O’ by Ines Apha invites us into a world where the hazardous environment is the new normal. A marine or aerial future where materiality has been transformed, where breathing accessories are both a question of survival and an accessory of beauty. Is the character in ‘Bi(Hazard)²O’ looking at us or at himself? Is he inside a toxic bubble, or are we?
MICAH ALHADEFF
Spined Venus
2024
AR Digital Sculpture
Marching endlessly towards an unknown horizon, Micah Alhadeff's ‘Spined Venus’ embodies many of the goddesses of ancient mythology, without looking like them. A solitary queen of a toxic planet, a hostess of insects in vibrant, glitchy colours, this character shows us the way to a future where fur, thorns and feathers blend in harmony.
SAM CLOVER
The Evolutionary Value of Mistrust
2024
Digital mixed media (Zbrush, Cinema 4D, Redshift render, Substance painter, Canon Scanner K10485, Photoshop), 3500x6222
In ‘The Evolutionary Value of Mistrust’, Sam Clover reimagines the fate of the Dodo, transforming the historical symbol of naivety and extinction into a speculative icon of resilience and adaptation. In the rich, rocky landscape of Mauritius, Sam Clover's Dodo is no longer defenceless. While human traces and waste surround it, the Dodo appears victorious over the technological and ecological disruptions that have shaped the bird's imagined evolution. Ultimately, the work serves as both a meditation on the fragility of ecosystems and a poignant critique of abrupt human interference, inviting viewers to consider the resilience of animals across the ages.
SCERBO
Narrative underdevelopment
2024
AI outputs video reassembly, 1080x1920, 58 seconds.
In ‘Narrative Underdevelopment’, Scerbo tells us a new story of the evolution of life, starting with a chicken and ending with a human with hybrid animal forms and glitch contours. With references to the natural resources extracted to build technological equipment, the animals become entangled with screens and central processing units, creating animal and technological entities, and then moving on to animal-human hybridisation. The soundscape, made up of voices, melodies, wingbeats, glitch and computer noises, creates an extra layer that both disturbs and fascinates.